Brief Overview

February 25, 1865, R.M.S. Caliban, under the command of Captain Gerald Macduff, three days from reaching Brazilian port of Belém

Our heroes had taken passage on the Caliban in search of the temple near the Amazon river that Confederate explorers had found – one that seemed to have a mystical altar missing a single gemstone – one our heroes had retrieved.

However, some three days away from Belém in some foggy weather, our heroes heard a loud bump. Something had struck the ship. Looking down they saw it was the emaciated body of an African, recently dead. Several more could be seen in the water. Fairly close was a transport ship. Mbizi immediately realized immediately what was transpiring – a slave ship. He shouted for the captain to immediately overtake her. Luthor, with his Royal Navy background backed up the order. MacDuff was hesitant but there was some profit in apprehending slavers and he agreed.

Realizing they were about to be overtaken, the slavers began dumping Africans overboard, healthy or not. Mbizi summoned his ancestor spirits to man the Caliban’s boats to rescue the slaves while Larry went to fetch the recuperating John Henry below decks. Grappling the slave ship our heroes boarded her. After a tough battle – no quarter was asked or given, our heroes were victorious, though John Henry had a nasty headshot wound which had nearly finished him. The slaver captain had been trying to complete some sort of ritual and had been dumping a nasty mix of human entrails overboard. What that portended was unknown.

Session Notes

There was really only one main encounter this evening – still a little goofy I guess. That said prior to the combat encounter, there was some decent roleplaying and giving out of willpower points like candy with some debate over whether or not to get involved in chasing the slavers.

That said, with real life intruding we’ll be making some changes to the structure of the game, trying to go for more self-contained adventures as opposed to the current run of one adventure leading directly to the next – that sort of structure makes it difficult to absorb player absences and we’re all married folks with careers and many of us with kids, making getting a full house very difficult. I won’t be dropping all continuity, rather I’ll be attempting to make the adventures self-contained though also fitting together, much like early seasons of Buffy the Vampire Slayer or the linkages found in recent seasons of Doctor Who.

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